Retro City Rampage – fresh with nostalgia

I occasionally try out demos, mostly on the PlayStation Network. Very rarely has a demo made me buy a game (the awesome early PS3 action-adventure Folklore comes to mind), but they’re a fine addition of the current generation, a real step forward from the years before when we only got demos rarely, through game magazines or the rare inclusions of a highly anticipated game’s demo in a previous game by the same company (think Metal Gear Solid 2’s demo in Zone of the Enders).

With this article, I’m starting a new section of the site, where I’ll share my quick impressions from demos I have found to be notable. And the first one I’ll write about is Retro City Rampage.

Retro City Rampage

Game: Retro City Rampage
Developer: Vblank Entertainment
Platforms: PC, PlayStation Network (playable on both PS3 and PS Vita); Coming soon: Xbox Live Arcade, WiiWare
Original release: 2012
Territories: All
Price: $14.99

Read full impressions

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Big Wii U rumours by Ubisoft developer

Recently, pretty big rumours have surfaced regarding Nintendo’s upcoming Wii U console from a Ubisoft developer in Italy. Surely, we’ll get a lot of actually factual information in just a couple of weeks at E3, but why not speculate today, too?

Wii U Tablet Controller

Here’s a list of the important stuff:

  • Launch date – November 23rd
  • Launch price – between $350 and $450
  • Radeon HD 6770 GPU
  • DirectX 11 support
  • Can run Unreal Engine 4
  • 2GB RAM, 560 MB reserved for OS
  • Support for 2 touch-screen controllers
  • Trigger buttons won’t be analogue
  • “New button” has a link to the Wii Vitality Sensor
  • Multiple versions of the console given to developers – perhaps hardware is not completely finalised yet
  • There will be achievements
  • UI will be customisable
  • Launch titles from Ubisoft: Rayman Legends, The Avengers, Assassin’s Creed 3, Just Dance 4; Killer Freaks from Outer Space to arrive weeks after launch
  • Assassin’s Creed 3 to run at 60 fps at 1080p, compared to 720p on PS3/Xbox 360
  • Crytek, EA and Valve are working on Wii U
  • Valve working on a digital distribution platform and Portal ports

Source: http://www.nowgamer.com/news/1388344/wii_u_price_release_date_details_leaked_by_ubisoft_dev_rumour.html

Most of this is very interesting. I highly doubt Nintendo will go for anything above $350 for the price. With the word out already that Wii U will not be THAT much of an improvement over the other two, a $400 price tag would be a certain recipe for a slow start, unless they manage to convince everyone that Wii U is truly full-fledged next-gen at E3.

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Wonder Boy

As someone born in the 80s and having grown up with this kind of games, I love retro games. I owned an Atari 2600 Jr., later a bootleg NES, then a SEGA Mega Drive II. Additionally, I spent a lot of my time and pocket money at the arcades… These early experiences contributed greatly to shaping me up as the gamer I am today.

As I enjoy playing classics I’d never had the chance to back in the day, some of my reviews here will be of such games. Back in the day, games were simpler, and that’s not necessarily a bad thing. Such were the times. In result, these reviews may also be on the short side, but that’s cool as long as the message gets across. And, if anyone decides to give such an older title a shot after reading a review of mine, then I will be happy.

The first title getting this treatment is a game I had only seen in the arcades when I was little. It’s SEGA’s original Wonder Boy, the first installment in a very fascinating series (whose never-released-outside-Japan-before entry Monster World IV is coming soon on PSN and Wii’s Virtual Console) that was a cult favourite at the arcades and on consoles alike. I am reviewing the SEGA Master System port of the original arcade game, which is actually quite faithful to it (unlike many other console ports of arcade games of the period).

This is also the first review where I am providing my own in-game screenshots. 🙂

Wonder Boy

Game: Wonder Boy
Developer: Westone
Platforms: Arcade; SG-1000, SEGA Master System, Game Gear, ZX Spectrum, Commodore 64, Amstrad CPC; Mobile; Wii Virtual Console
Releases: 1986 (arcade, SG-1000); 1987 (other 8-bit systems); 2004 (mobile); 2008 (Wii VC)
Territories: All

Read full review

Top 50 Games Every Gamer Should Know About (Part 2)

And, without further ado, here is the second part of the list. I hope you enjoy it at least as much as the first!

Top 50 games every gamer should know about

See the list

Top 50 Games Every Gamer Should Know About

Plenty of games shape our life as gamers, and we all have our favourites – some mainstream, some more niche. But there are some games that every self-respecting gamer should know about. You don’t have to like them. You don’t have to even think they’re good. But, as a gamer, you should know about them.

Top 50 games every gamer should know about

See the list

The Beginning

Welcome!

My name is Vlado and I am an independent video game journalist from Bulgaria. I am a newcomer in the game journalism field, having only written my reviews and articles on several forums on gaming sites like GameFAQs, GameSpot, Backloggery, UnikGamer and Netrunner2k2. Nevertheless, I have always received generally positive feedback regarding my writing and the content of my work. The goal of this project is to have a single point where my materials will be shared, and to establish another independent viewpoint on the gaming world, safe from any influences but my own impressions of games and the industry.

My systems of choice are PC, PS3 and PSP, meaning I will cover games on many systems from NES/Master System to PS3/Xbox 360/Wii. My preferences currently lie with the PlayStation brand, so expect reviews of games on PlayStation systems more often than others. I will comment about games I’m currently playing, write reviews of games I have finished, and occasionally post news and comment on the video game industry as a whole.

I truly hope you enjoy my work. Feel free to leave a comment, if you’d like.